Dale Parria Jr.
Backend Systems Developer | Unreal Engine Tools | Game Development
A showcase of backend systems, Unreal Engine tools, and game development projects built under BlackSheep Productions.
About This Portfolio
This portfolio highlights projects focused on Unreal Engine integration, backend communication, gameplay systems, and developer tooling. It is designed to present both technical ability and product-focused thinking through real, actively developed work.
Education
Currently pursuing a Bachelor’s degree in Computer Science with a concentration in Game Design at Full Sail University. Alongside coursework, I focus heavily on hands-on development and building real systems to strengthen both technical and practical skills.
Featured Project
UEBackendBridge
A Blueprint-first backend integration framework for Unreal Engine that handles authentication, REST API communication, and session management without requiring developers to build their own networking layer from scratch.
Featured Launcher Project
BlackSheep Game Hub
A custom Electron-based desktop launcher and real-time lobby system built for modular multiplayer ecosystems, featuring Discord deep-link authentication, persistent login, live chat, branded UI systems, and a manifest-driven updater pipeline.
Featured System Project
Tile-Based Puzzle Mechanics
A grid-based Unreal Engine Blueprint project focused on modular puzzle mechanics including cracked tiles, magnetic tiles, and timed activation systems designed to interact cleanly within an existing tile framework.
Project Folder Guard
A rule-based validation tool for verifying project folder structures, required files, and compliance workflows.
DesolateMMO
An active Unreal Engine MMORPG project focused on gameplay systems, backend structure, persistence, and modular development.
GameServer Dashboard
A management and monitoring tool concept for server logs, cleanup workflows, parsing, and reporting.
Backend / Tooling Work
Supporting systems including authentication flows, API integration, debugging utilities, and structured development pipelines.
Current Focus
Current work is centered on polishing UEBackendBridge for presentation and release readiness, while continuing long-term development on DesolateMMO and related tooling projects.