Early Dev
BlackSheep-Productions™ is actively building tools, backend systems, and game projects in staged releases.

Dale Parria Jr.

Backend Systems Developer | Unreal Engine Tools | Game Development

A showcase of backend systems, Unreal Engine tools, and game development projects built under BlackSheep Productions.

About This Portfolio

This portfolio highlights projects focused on Unreal Engine integration, backend communication, gameplay systems, and developer tooling. It is designed to present both technical ability and product-focused thinking through real, actively developed work.

Education

Currently pursuing a Bachelor’s degree in Computer Science with a concentration in Game Design at Full Sail University. Alongside coursework, I focus heavily on hands-on development and building real systems to strengthen both technical and practical skills.

DesolateMMO

An active Unreal Engine MMORPG project focused on gameplay systems, backend structure, persistence, and modular development.

Unreal Engine MMO Systems Persistence Backend

GameServer Dashboard

A management and monitoring tool concept for server logs, cleanup workflows, parsing, and reporting.

C# WinForms Log Parsing Automation

Backend / Tooling Work

Supporting systems including authentication flows, API integration, debugging utilities, and structured development pipelines.

APIs Debugging Developer Tools Systems Design

Current Focus

Current work is centered on polishing UEBackendBridge for presentation and release readiness, while continuing long-term development on DesolateMMO and related tooling projects.